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What problem does Terra Virtua solve? (or: what human need does it satisfy?) and how exactly does it do so?
Fragmentation of the VR content world is a big problem. Terra Virtua will bring VR content from the best game makers, live events and community driven content. It will curate an awesome, immersive VR experience and it will be packaged on a subscription model.
How is the idea monetized? How do the token holders profit?
The platform is monetized via subscriptions, purchasing of our digital land for third party development, a marketplace where digital items are bought and sold, advertising, premium events. Token holders profit from the velocity of our TVT token used throughout the Terra Virtua platform. Partner developers and the community are incentivized to build on Terra Virtua with TVT. Companies eager to buy a "zone" or advertise with us will pay in TVT. Users will have options to pay for premium content such as eSports or live action sports with the token as well.
TerraVirtua's team members.
Chief Strategy Officer
Chief Operating Officer
Chief Commercial Officer
Terra Virtua is conceived. Development begins
Formation of management team
Private Presale begins
Developer Recruitment begins
Developer Roadshow to identify content
Identify terms for premium content
Solidify Strategic relationships
Terra Virtua Alpha testing
Launch of AR app
Beta launch of Terra Virtua Phase One
Public launch of Terra Virtua Phase One
Beta launch of Terra Virtua Phase OneTwo
Public launch of Terra Virtua Phase OneTwo
Terra Forma Alpha testing
Terra Forma beta testing
Terra Forma release
1 TVT = 0.08 USD
USA, China, Vietnam
Gaming & VR
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