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What problem does ICO MonsterBit solve? (or: what human need does it satisfy?) and how exactly does it do so?
Play and earn
How is the idea monetized? How do the token holders profit?
SYSTEM monsters. They do not grow and do not breed. They generate the entire system. Initially, they can be bought only for tokens. In the future you can sell them in the monster shop. Token holders automatically become sellers of all the valued goods in the game. The System monsters will be generating, selling and providing you the profit. 1 token = 1 System monster. The point is in quality, but not quantity.
MonsterBit's team members.
100 monsters Gen0 ⦁ Buying and selling monsters Gen0 ⦁ The smart contracts of buying and selling ⦁ Website update ⦁ White Paper update ⦁ Architecture of the game
25.04.2018 - 30.06.2018
Sale: 2 000 000 MB, Price: 0.0005 ETH
Food Shop ⦁ Feeding ⦁ Recovery time reducing
Monsters propagation ⦁ Advertising monsters ⦁ The online-shop of toys ⦁ The game release. Part 1
20.07.2018 - 20.08.2018
Sale: 3 000 000 MB, Price: 1-2$
Battles game design ⦁ Arms armor, ammunition shop
Monsters battles - Release ⦁ Release. Part 1
1 ETH = 2000 MB
Gaming & VR
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